Showing posts with label muscles. Show all posts
Showing posts with label muscles. Show all posts
Wednesday, March 28, 2012
Street Fighter X Tekken
Kazuya and Ryu!
I'm going on vacation for a couple weeks starting Thursday. I'll be in Korea visiting the family. I'm quite excited. I haven't been in Korea in years, and because my parents live there, it's hard to see them as regularly as I'd like. I'm taking my camera with me, because the massive mess of neon signs and night lights are incredibly beautiful, and i want to bring home some reference for me to paint!
Though I'm going on vacation, I have a ton of work I'm taking with me. I'll still be posting regularly, so don't forget to check in now and then! Maybe I'll finally get some inspiration for the blog redesign finally!
Labels:
anatomy,
fan art,
Kazuya,
Mishima,
muscles,
ryu,
SFXT,
SFXTK,
street fighter,
Street Fighter X Tekken,
Tekken
Street Fighter X Tekken WIP 3/28/2012
Labels:
anatomy,
fan art,
Kazuya,
Mishima,
muscles,
ryu,
SFXT,
SFXTK,
sketches,
street fighter,
Street Fighter X Tekken,
Tekken
Tuesday, March 27, 2012
Street Fighter X Tekken WIP 3/27/2012
Some more work in progress! I've been messing with the colors on this painting and I'm finally getting them to a place that I like. I still have a few places where i want to mess around with the colors, but this is a good starting point so far. I'm getting a bit more comfortable messing around with multiple brush-sets. Pulling together tricks I've been picking up in the past few months finally.
Labels:
anatomy,
fan art,
Kazuya,
Mishima,
muscles,
ryu,
SFXT,
SFXTK,
sketches,
street fighter,
Street Fighter X Tekken,
Tekken
Sunday, February 26, 2012
Oro
Got to mess around with dummy oils this time around. Fun stuff! I'll have to think of a way to keep the texture of the paper, but clean up the sketchy line work.
Labels:
anatomy,
fan art,
muscles,
oro,
street fighter,
third strike
Saturday, February 25, 2012
2/25/2012 WIP
Oro! The man of gold. Still working on this one. Utilizing the layer properties to keep the colors in check was definitely a good idea. Also, the texture from the paper doesn't get obliterated immediately this way! I have a few more tricks up my sleeve that I want to use for this one. Stay tuned!
Labels:
anatomy,
fan art,
muscles,
oro,
street fighter,
third strike
Wednesday, February 8, 2012
Drum Machine
It's been a while! I've been so busy with work, I seemed to have neglected posting! From now on, I'm going to start posting in-progress shots as well as sketches, so I don't leave this blog unattended for weeks on end. So check in often!
I've also been entertaining the idea of bringing back the LiveStream. I had a lot of fun running those streams, and oddly enough I learned a lot of new techniques and ideas for paintings while running those streams. The only problem was that towards the end of my streaming "career," I just had zero to a couple viewers at most, and it started feeling silly even bothering. If anyone knows how to promote something like that, please send me some advice! As long as there are viewers, I'd love to start running those again.
This painting came into being because I wanted to draw more robots. I've been becoming more and more interested in robot designs that are more on the dumb side. By that I mean designs that are redundant, or serves no purpose. For example, I would describe a human piloting a robot that rides a bicycle as being hilariously dumb (sweet, a new idea for a painting!). I just wanted to design something that was a clustering mess of mechanical parts, and this is what came out!
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